Sunday, April 21, 2013

HTG Explains: What is Cloud Gaming and Is it The Future?

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?Cloud gaming? has been a tech buzzword for years. The idea is that we?ll no longer need gaming PCs or consoles with powerful graphics hardware. All the heavy lifting will be done ?in the cloud.?

Cloud gaming has much in common with streaming videos. Essentially, the cloud-gaming server runs a game and streams a video of the gameplay to you. Your keyboard, mouse, and controller input actions are sent over the network to the cloud gaming server.

The remote server does all the heavy work, while your computer just receives streaming video (and audio) and sends input commands. Essentially, cloud gaming is like a streaming video service, but interactive.

Theoretical Advantages to Cloud Gaming

In theory, cloud gaming has a lot going for it:

  • No Need for Expensive Hardware Investments or Upgrades ? With cloud gaming, you wouldn?t need to upgrade your PC or console. Instead of buying an expensive gaming hardware, you?d just use your existing hardware. You could also buy a cheap streaming box and controller that plugs into your television and home network.
  • Play Games on Any OS or Device ? The majority of high-end, non-mobile games are currently chained to PCs (often Windows) or consoles. Cloud gaming would allow games to become more platform-independent, allowing PCs and tablets running Mac, Linux, Android, iOS, Chrome OS, Windows RT, and other operating systems to play games that might otherwise only run on Windows.
  • Integrate Gaming Into TVs and Other Devices ? Television manufacturers could integrate support for cloud-gaming services into their smart TVs. The TV wouldn?t need any powerful, expensive gaming hardware ? any TV with the correct software and a controller could work for gaming without any additional boxes required. Some smart TVs already include this feature via their OnLive integration.
  • Instant Playing ? Some games may require a download of 10GB, 20GB, or even more before you can play them. Cloud gaming would allow you to start playing games instantly, as the server already has the game installed and can start playing it immediately.
  • Easy Spectating ? Cloud gaming services would allow for very easy spectating of games, such as professional gaming matches. Spectators wouldn?t need the game installed, as the video stream could be easily duplicated for many users.
  • DRM ? If games ran on remote servers instead of your own computer, they?d be almost impossible to pirate. This makes cloud gaming an attractive form of DRM to publishers, if not to gamers.

Disadvantages to Cloud Gaming

However, there are some significant downsides to cloud gaming:

  • Video Compression - Just as videos we watch on YouTube or Netflix are compressed to make them take up less bandwidth, the gameplay ?video? you receive from a cloud-gaming service is compressed. It won?t be as sharp and high-detail as what could be rendered by a high-end gaming PC. However, the compressed video you receive may look better than a game rendered at lower detail locally.
  • Bandwidth - Cloud gaming services require a large amount of bandwidth. Playing a game on OnLive may use more than 3GB per hour in bandwidth. If you have bandwidth caps on your Internet connection, this could be a serious problem. If everyone played games using cloud services, bandwidth usage would increase dramatically.
  • Latency ? There?s no getting around it ? games can react to your actions much more quickly when they?re running on your local computer. Reaction time is faster when your mouse movement just has to reach your computer than when it has to travel over an Internet connection, be rendered and compressed, and then travel back to you. Cloud-gaming services will always have more latency than powerful local hardware.
  • DRM ? Publishers love the DRM results of cloud gaming, but many gamers would be at a disadvantage if cloud gaming became the primary way to play games. Just as it?s impossible for people living in certain areas to play always-online games like Diablo 3, cloud gaming would have even higher Internet connection requirements.

Cloud Gaming Today

Several cloud gaming services are currently in operation. OnLive is the most talked-about one, although its user base is reportedly quite low, with about 1800 users at peak times before its restructuring in August 2012.

While a proper gaming PC or console is superior to the OnLive experience, OnLive works surprisingly well considering the immense technical challenges it faces. Latency and image compression are both noticeable, but aren?t anywhere near as bad as you might expect.

If you?re interested in trying it, you can download the OnLive client (currently available for Windows, Mac, Android, certain TVs, and a dedicated OnLive Game System device). You can play the full version of each supported game as a ?free trial? for 30 minutes, which is more than enough time to see just how well OnLive works.

OnLive?s biggest competitor was Gaikai, which used its technology to provide streaming game demos that you could play in your browser ? a much more convenient way to try a game before buying it, with no long downloads required. However, Gaikai was purchased by Sony for $380 million in July 2012 and its streaming game demos are currently offline. Sony will probably do something with Gaikai, and rumors indicate they may use Gaikai to provide instant streaming demos for PlayStation 4 games. Other rumors indicate that they could use Gaikai to stream PlayStation 3 games, offering backwards compatibility without the PS4 itself having the ability to play PS3 games.

Is it the Future?

So far, cloud gaming has failed to really catch on, as OnLive?s user numbers show us. However, Sony?s purchase of Gaikai demonstrates that big names are interested in this technology.

NVIDIA is currently working on Project Shield, an Android-powered handheld game console with the ability to stream PC games from your PC ? assuming the PC has a powerful enough NVIDIA graphics card. This would allow you to have a single gaming PC and use its hardware to play games wirelessly on a handheld game console and your TV. Latency would be much lower because you?re streaming from your home network, and bandwidth caps wouldn?t matter if it was all local. NVIDIA seems to be betting on this vision, which could offer some of the benefits of cloud gaming without some of the drawbacks ? as long as you have powerful enough PC gaming hardware.

Valve, developers of the Steam application that defines PC gaming for many people, aren?t too keen on cloud gaming. Gabe Newell, who runs Valve, has given his thoughts:

?Let?s say our industry had never done consoles or consumer clients. Even if we just started out with cloud gaming, you?d actually go in the direction of pushing intelligence out to the edge of the network, simply because it?s a great way of caching and saving you on network resources.?

In other words, if all gaming was curently cloud gaming, we?d be moving to local gaming for its many advantages.

OnLive?s streaming-only game system costs $99 with a controller, while a forthcoming Ouya with the ability to run local games as well as OnLive games beats it on functionality at the same $99 price point. As local gaming hardware gets cheaper, cloud gaming becomes less attractive.


It?s impossible to predict the future. It?s clear that OnLive isn?t killing gaming PCs or consoles, but Sony made a $380 million bet on cloud gaming and we may see cloud-gaming features in the PS4. Just as tablets haven?t killed the PC (in spite of all the media reports otherwise), cloud gaming won?t kill local gaming any time soon ? but it may offer an alternative in certain situations.

Image Credit: JD Hancock on Flickr, NVIDIA

Chris Hoffman is a technology writer and all-around computer geek. He's as at home using the Linux terminal as he is digging into the Windows registry. Connect with him on Google+.

Source: http://www.howtogeek.com/160851/htg-explains-what-is-cloud-gaming-and-is-it-the-future/

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Saturday, April 20, 2013

Bradley Cooper visits Boston bombing victim

By Gael Fashingbauer Cooper, TODAY

Actor Bradley Cooper and New England Patriot wide receiver Julian Edelman visited Jeff Bauman Jr., who lost his legs in the Boston Marathon bombing, at Boston Medical Center on Thursday.

Edelman later tweeted a photo of himself and the actor standing next to Bauman's hospital bed with the words "Visited #survivor #stud #hero Jeffrey Bauman Jr. today. He was looking great and is a true inspiration." Earlier, Edelman had tweeted, "Met a very tough guy today. #inspired."

Cooper also attended the interfaith prayer service held at the Cathedral of the Holy Cross in Boston on Thursday. President Barack Obama and first lady Michelle Obama attended the service as well, with the president delivering a 20-minute speech honoring victims and the city. ABC News reporter Shushannah Walshe?tweeted a photo of Cooper at the service.

Cooper is in the Boston area filming his next movie, "American Hustle," about the 1980s Abscam FBI sting operation. The film is scheduled to be released at Christmas.

Bauman, 27, was?at the race cheering on his girlfriend. Both of his legs had to be amputated at the knee. After being treated at the hospital, he was interviewed by the FBI and described one of the bombers to law enforcement, his brother said.

Related content:

Source: http://todayentertainment.today.com/_news/2013/04/19/17825871-bradley-cooper-visits-boston-bombing-victim?lite

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Tornado Watch

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Friday, April 19, 2013

$110M gift for UM graduate student housing is largest in university's history

A Los Angeles-based investor and philanthropist is giving a $110 million gift of stock to the University of Michigan ? the largest donation in its history ? for a graduate student residence hall expected to provide a strong selling point as the school competes for top students seeking advanced degrees, university officials announced Thursday.

The Board of Regents approved the gift from Berkshire Hathaway Inc. Vice Chairman Charles Munger on Thursday afternoon. Munger is billionaire investor Warren Buffett's right-hand man, and Buffett consults him on every major move.

The building expected to open in fall 2015 is aimed at promoting interaction and breaking down academic barriers, university officials said. The gift from Munger includes $10 million for fellowships to be offered to students of the Ann Arbor-based university's 19 schools and colleges. The fellows would be among the 600 residents of the eight-story building, which is to be centrally located on the campus.

Munger told The Associated Press by phone from his California home that he recognizes spending a huge sum for a new residence hall isn't the highest priority of most universities or an obvious avenue for philanthropy. But the 89-year-old Michigan alumnus said it builds on other ideas, including a large graduate student housing complex he funded at Stanford University.

Munger said his desire to get graduate students working together and exchanging ideas goes back to his law school days at Harvard University, where he saw little interactions among students in different fields. He's driven by the words of mathematician and philosopher Alfred North Whitehead, who spoke of "the fatal unconnectedness of academic disciplines."

"It's a pernicious evil. Fatal ? I don't think that's too strong," said Munger, who studied math at Michigan in the 1940s. "Specialization causes a lot of bad thinking."

The Michigan residence hall apartments will feature several individual bed and study rooms with a private bathroom, a large shared kitchen, and common dining and living areas. Some will be used by visiting faculty. The eighth-floor will feature gathering spaces, a fitness center and commissary. There also will be a gathering room for the fellows.

Total cost of the building will be $185 million, and the balance will be paid for by lease revenue, the university said.

Gift will bolster UM's gradute offerings, entice students

It's the latest in a series of large investments in the university, particularly gifts that bolster its graduate offerings and entice students who might otherwise head to the Ivy League or other prestigious schools. Last month, the university announced that Helen Zell, wife of billionaire real estate mogul Sam Zell, was giving $50 million to support the school's acclaimed graduate writing program.

"It could be a huge tool for universities to transform the way they recruit and train graduate students," Gene Tempel, founding dean of the Indiana University Lilly Family School of Philanthropy, said of Munger's gift.

He said there have been larger gifts to other U.S. universities, but he's unaware of any as large as Munger's for such a purpose. While improving interdisciplinary studies is a common goal throughout academia, Michigan's project stands out, Tempel said.

"Using the graduate students as a tool to help break down the silos ? that in itself is a very innovative approach," he said.

University of Michigan President Mary Sue Coleman, who announced her retirement on Thursday, said in a statement that most universities don't adopt a communal approach in graduate education, but Munger is "passionate about improving graduate student housing."

Munger became vice chair in 1978 of Omaha, Neb.-based conglomerate Berkshire Hathaway, which besides investments owns more than 80 businesses.

Munger, who also has given millions to Michigan's law school and the Lawyer's Club housing complex, said a building or money won't succeed in connecting disciplines: the students will.

"Big goals with central planning have a lot of failure," he said. "Modern graduate students are sensational people. You don't have to drive them ? all you have to do is enable them."

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If you enjoy the content on the Crain's Detroit Business Web site and want to see more, try 8 issues of our print edition risk-free. If you wish to continue, you will receive 44 more issues (for a total of 52 in all), including the annual Book of Lists for just $59. That's over 55% off the cover price. If you decide Crain's is not for you, just write "Cancel" on the invoice, return it and owe nothing. The 8 issues are yours to keep with no further obligation to us. Sign up below.

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Source: http://www.crainsdetroit.com/article/20130419/NEWS01/130419798/-110m-gift-for-um-graduate-student-housing-is-largest-in-universitys

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Superstorm Sandy shook the US

Superstorm Sandy shook the US [ Back to EurekAlert! ] Public release date: 18-Apr-2013
[ | E-mail | Share Share ]

Contact: Lee J. Siegel
lee.siegel@utah.edu
801-581-8993
University of Utah

'Standing waves' in Atlantic caused seismicity as far as Seattle

SALT LAKE CITY, April 18, 2013 When superstorm Sandy turned and took aim at New York City and Long Island last October, ocean waves hitting each other and the shore rattled the seafloor and much of the United States shaking detected by seismometers across the country, University of Utah researchers found.

"We detected seismic waves created by the oceans waves both hitting the East Coast and smashing into each other," with the most intense seismic activity recorded when Sandy turned toward Long Island, New York and New Jersey, says Keith Koper, director of the University of Utah Seismograph Stations.

"We were able to track the hurricane by looking at the 'microseisms' [relatively small seismic waves] generated by Sandy," says Oner Sufri, a University of Utah geology and geophysics doctoral student and first author of the study with Koper. "As the storm turned west-northwest, the seismometers lit up."

Sufri was scheduled to present the preliminary, unpublished findings in Salt Lake City Thursday, April 18 during the Seismological Society of America's annual meeting.

There is no magnitude scale for the microseisms generated by Sandy, but Koper says they range from roughly 2 to 3 on a quake magnitude scale. The conversion is difficult because earthquakes pack a quick punch, while storms unleash their energy for many hours.

The shaking was caused partly by waves hitting the East Coast, but much more by waves colliding with other waves in the ocean, setting up "standing waves" that reach the seafloor and transmit energy to it, Sufri and Koper say.

While many people may not realize it, earthquakes are not the only events that generate seismic waves. So do mining and mine collapses; storm winds, waves and tornadoes; traffic, construction and other urban activities; and meteors hitting Earth.

"They are not earthquakes; they are seismic waves," says Koper, a seismologist and associate professor of geology and geophysics. "Seismic waves can be created by a range of causes. We have beautiful seismic records of the meteor that hit Russia. That's not an earthquake, but it created ground motion."

While Sandy's seismicity may be news to many, Koper says microseisms just as strong were detected before and after the superstorm from North Pacific and North Atlantic storms that never hit land but created "serious ocean wave action."

Koper adds: "Hurricane Katrina in 2005 was recorded by a seismic array in California, and they could track the path of the storm remotely using seismometers."

In a related study set for presentation on Friday at the seismology meeting, Koper and geophysics undergraduate student YeouHui Wong found preliminary evidence that seismometers near Utah's Great Salt Lake are picking up seismic waves generated either by waves or winds on the lake.

Koper says researchers wonder if microseisms from storms and other causes might trigger tiny but real earthquakes, but "that hasn't been investigated yet," he says.

Earthscope Picks up Seismic Waves from Ocean Wave Collisions

The microseisms generated by Sandy were detected by Earthscope, a National Science Foundation-funded array of about 500 portable seismometers that were first placed in California in 2004 and have been leapfrogging eastward so that most now are located east of line running from Minnesota to east Texas, and west of a line from Lake Erie to Florida. Some remain scattered across the Midwest and West, with a heavier concentration in the Pacific Northwest.

Earthscope's purpose is to use seismic waves from quakes and other sources to make images of Earth's crust and upper mantle beneath North America similar to how X-rays are used to make CT scans of the human body. To do it accurately, scientists must understand all sources of seismic waves.

Sufri says the new study included Earthscope data from Oct. 18 to Nov. 3, 2012, "which coincides with the passage of Hurricane Sandy, and we tried to understand microseisms that were generated."

Sandy caused a damaging storm surge due to its size almost 1,100 miles in diameter for tropical-storm-force winds more than its intensity, which was 3 when it hit Cuba and 2 off the Northeast coast.

"The energy generated by Sandy is going to be used to image the crust and upper mantle under North America," says Koper, noting that Earthscope uses years of seismic data to construct images. "We are using seismic waves created by ocean waves to make images of the continent."

Normal ocean waves "decay with depth very quickly," says Koper. But when Sandy turned, there was a sudden increase in waves hitting waves to create "standing waves" like those created when you throw two pebbles in a pond and the ripples intersect. "Pressure generated by standing waves remains significant at the seafloor," he says.

"When Sandy made that turn to the northwest, although wind speeds didn't get dramatically bigger, the seismic energy that was created got tremendously bigger because the ocean's standing waves were larger from the wave-wave interaction," he adds.

Not only did the seismic waves become more energetic, "but the periods got longer so, in a sense, the sound of those seismic waves got deeper less treble, more bass as the storm turned," Koper says.

Seismic Tracking of Hurricanes

Seismologists can track Sandy and other big storms because seismometers detect three components of motion: one vertical and two horizontal. If most of the energy on a seismometer is detected with a north-south motion, it means the source of the energy is north or south of the device.

"If you have enough seismometers, you can get enough data to get arrows to point at the source," Koper says.

He says the seismologists didn't track Sandy in real time, but the seismographic data of the storm suggests it might be possible to help track storms in the future using their seismicity.

Sufri speculates that seismic tracking of storms might allow observations that satellites can miss, and perhaps could help researchers "understand how climate is changing and how it is affecting our oceans are we seeing more intense storms and increasing numbers of storms?"

Koper says the Sandy study "is exploratory science where we are trying to learn fundamental things about how the atmosphere, oceans and solid Earth interact."

###

Video of seismic activity from superstorm Sandy may be viewed and downloaded at: https://vimeo.com/63694981

The Seismological Society of America Salt Lake City meeting website, including study abstracts, is at: http://seismosoc.org/meetings/2013/

University of Utah Communications
201 Presidents Circle, Room 308
Salt Lake City, Utah 84112-9017
801-581-6773 fax: 801-585-3350
http://www.unews.utah.edu


[ Back to EurekAlert! ] [ | E-mail | Share Share ]

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AAAS and EurekAlert! are not responsible for the accuracy of news releases posted to EurekAlert! by contributing institutions or for the use of any information through the EurekAlert! system.


Superstorm Sandy shook the US [ Back to EurekAlert! ] Public release date: 18-Apr-2013
[ | E-mail | Share Share ]

Contact: Lee J. Siegel
lee.siegel@utah.edu
801-581-8993
University of Utah

'Standing waves' in Atlantic caused seismicity as far as Seattle

SALT LAKE CITY, April 18, 2013 When superstorm Sandy turned and took aim at New York City and Long Island last October, ocean waves hitting each other and the shore rattled the seafloor and much of the United States shaking detected by seismometers across the country, University of Utah researchers found.

"We detected seismic waves created by the oceans waves both hitting the East Coast and smashing into each other," with the most intense seismic activity recorded when Sandy turned toward Long Island, New York and New Jersey, says Keith Koper, director of the University of Utah Seismograph Stations.

"We were able to track the hurricane by looking at the 'microseisms' [relatively small seismic waves] generated by Sandy," says Oner Sufri, a University of Utah geology and geophysics doctoral student and first author of the study with Koper. "As the storm turned west-northwest, the seismometers lit up."

Sufri was scheduled to present the preliminary, unpublished findings in Salt Lake City Thursday, April 18 during the Seismological Society of America's annual meeting.

There is no magnitude scale for the microseisms generated by Sandy, but Koper says they range from roughly 2 to 3 on a quake magnitude scale. The conversion is difficult because earthquakes pack a quick punch, while storms unleash their energy for many hours.

The shaking was caused partly by waves hitting the East Coast, but much more by waves colliding with other waves in the ocean, setting up "standing waves" that reach the seafloor and transmit energy to it, Sufri and Koper say.

While many people may not realize it, earthquakes are not the only events that generate seismic waves. So do mining and mine collapses; storm winds, waves and tornadoes; traffic, construction and other urban activities; and meteors hitting Earth.

"They are not earthquakes; they are seismic waves," says Koper, a seismologist and associate professor of geology and geophysics. "Seismic waves can be created by a range of causes. We have beautiful seismic records of the meteor that hit Russia. That's not an earthquake, but it created ground motion."

While Sandy's seismicity may be news to many, Koper says microseisms just as strong were detected before and after the superstorm from North Pacific and North Atlantic storms that never hit land but created "serious ocean wave action."

Koper adds: "Hurricane Katrina in 2005 was recorded by a seismic array in California, and they could track the path of the storm remotely using seismometers."

In a related study set for presentation on Friday at the seismology meeting, Koper and geophysics undergraduate student YeouHui Wong found preliminary evidence that seismometers near Utah's Great Salt Lake are picking up seismic waves generated either by waves or winds on the lake.

Koper says researchers wonder if microseisms from storms and other causes might trigger tiny but real earthquakes, but "that hasn't been investigated yet," he says.

Earthscope Picks up Seismic Waves from Ocean Wave Collisions

The microseisms generated by Sandy were detected by Earthscope, a National Science Foundation-funded array of about 500 portable seismometers that were first placed in California in 2004 and have been leapfrogging eastward so that most now are located east of line running from Minnesota to east Texas, and west of a line from Lake Erie to Florida. Some remain scattered across the Midwest and West, with a heavier concentration in the Pacific Northwest.

Earthscope's purpose is to use seismic waves from quakes and other sources to make images of Earth's crust and upper mantle beneath North America similar to how X-rays are used to make CT scans of the human body. To do it accurately, scientists must understand all sources of seismic waves.

Sufri says the new study included Earthscope data from Oct. 18 to Nov. 3, 2012, "which coincides with the passage of Hurricane Sandy, and we tried to understand microseisms that were generated."

Sandy caused a damaging storm surge due to its size almost 1,100 miles in diameter for tropical-storm-force winds more than its intensity, which was 3 when it hit Cuba and 2 off the Northeast coast.

"The energy generated by Sandy is going to be used to image the crust and upper mantle under North America," says Koper, noting that Earthscope uses years of seismic data to construct images. "We are using seismic waves created by ocean waves to make images of the continent."

Normal ocean waves "decay with depth very quickly," says Koper. But when Sandy turned, there was a sudden increase in waves hitting waves to create "standing waves" like those created when you throw two pebbles in a pond and the ripples intersect. "Pressure generated by standing waves remains significant at the seafloor," he says.

"When Sandy made that turn to the northwest, although wind speeds didn't get dramatically bigger, the seismic energy that was created got tremendously bigger because the ocean's standing waves were larger from the wave-wave interaction," he adds.

Not only did the seismic waves become more energetic, "but the periods got longer so, in a sense, the sound of those seismic waves got deeper less treble, more bass as the storm turned," Koper says.

Seismic Tracking of Hurricanes

Seismologists can track Sandy and other big storms because seismometers detect three components of motion: one vertical and two horizontal. If most of the energy on a seismometer is detected with a north-south motion, it means the source of the energy is north or south of the device.

"If you have enough seismometers, you can get enough data to get arrows to point at the source," Koper says.

He says the seismologists didn't track Sandy in real time, but the seismographic data of the storm suggests it might be possible to help track storms in the future using their seismicity.

Sufri speculates that seismic tracking of storms might allow observations that satellites can miss, and perhaps could help researchers "understand how climate is changing and how it is affecting our oceans are we seeing more intense storms and increasing numbers of storms?"

Koper says the Sandy study "is exploratory science where we are trying to learn fundamental things about how the atmosphere, oceans and solid Earth interact."

###

Video of seismic activity from superstorm Sandy may be viewed and downloaded at: https://vimeo.com/63694981

The Seismological Society of America Salt Lake City meeting website, including study abstracts, is at: http://seismosoc.org/meetings/2013/

University of Utah Communications
201 Presidents Circle, Room 308
Salt Lake City, Utah 84112-9017
801-581-6773 fax: 801-585-3350
http://www.unews.utah.edu


[ Back to EurekAlert! ] [ | E-mail | Share Share ]

?


AAAS and EurekAlert! are not responsible for the accuracy of news releases posted to EurekAlert! by contributing institutions or for the use of any information through the EurekAlert! system.


Source: http://www.eurekalert.org/pub_releases/2013-04/uou-sss041013.php

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Thursday, April 18, 2013

USAID head says food aid changes are urgent

(AP) ? The head of the Obama administration's international food aid efforts says a proposal to shift the way food is delivered abroad could help an additional 4 million starving people. But there doesn't appear to be much support for the idea on Capitol Hill.

Rajiv Shah, the administrator of the United States Agency for International Development, said Tuesday that the current system of shipping U.S.-grown food abroad has been inefficient and that changes are necessary as a humanitarian crisis in Syria and recent droughts in Africa sap food aid from other countries in need.

The United States now donates much of its food aid by shipping homegrown food overseas, but many aid groups have long argued that providing those countries with cash would be quicker, less expensive and more beneficial to local farmers. The Obama administration last week proposed shifting the food aid to cash accounts, saying such a move would be more efficient.

"We are stretched to our absolute limits precisely at a time when we don't expect to receive any supplemental funding," Shah said in an interview with The Associated Press Tuesday. "If we don't do this, the consequences will be very severe in a very human, very real way."

Shah said that buying food locally is often the only practical option in war-torn countries where trucking in large amounts of food is not safe. Only a small portion of the U.S. food aid budget is now designated for cash purchases, and most of that money right now is going to aid people in Syria ? diverting funds from other needy people in unstable countries.

Congress would have to approve such a shift in resources, and the Obama administration is hoping that shifting the money to cash accounts will resonate not only with those lawmakers with an interest in food aid but also those looking to cut overspending or those with a faith-based concern for starving people overseas.

But many lawmakers are skeptical. The agricultural and shipping industries have long profited from the current program, dubbed "Food for Peace" when it was founded during the Cold War to deal with U.S. farm surpluses and boost the nation's image abroad. Their allies in Congress have backed them up, with a bipartisan group of 21 senators writing the Obama administration in opposition to the idea even before it was proposed.

Both the lead Republican and the lead Democrat on the House spending committee that oversees the Food for Peace program indicated at a hearing with Agriculture Secretary Tom Vilsack Tuesday that they are reluctant to support the shift.

Chairman Rep. Robert Aderholt, R-Ala., asked Vilsack why he would support a change that could hurt farm jobs. And Rep. Sam Farr, D-Calif., worried that shifting the oversight of the money to a different account could threaten its viability since the farm-state lawmakers have always protected it.

"I am not endorsing this until there are assurances that it won't be raided ... it's just the politics, I don't think it will happen this year," Farr said.

Vilsack said that under the proposal 55 percent of the food sold would still come from American producers and shifting the aid to cash could get food to starving people as many as 14 weeks quicker.

"This is about getting more assistance to more people more quickly with fewer dollars," Vilsack told the panel.

USAID's Shah said the administration can also use American companies to purchase some ready-to-eat foods for those in crisis ? foods like a peanut paste made in Georgia that could feed people more quickly and more nutritiously than some of the bulk grains and other agricultural commodities that are shipped now.

"By doing a few things differently, America doesn't have to give away its leading humanitarian role," Shah said.

While many food aid groups are also lobbying for the changes, others are against it. Some of those groups raise money for their organizations by selling the U.S. food received abroad and say any changes need to be well thought out.

Ellen Levinson, director of the Alliance for Global Food Security, a coalition of groups opposed to the administration's plan, says some countries often don't have enough food available for purchase locally. Fighting for the cash accounts to be renewed in full could become "a year-by-year process, eliminating the surety and oversight provided by the Food for Peace Act," Levinson said.

Farm groups have also stood strong in opposition.

"The agriculture community has always been, and continues to be, the leading proponent of food aid to protect the hungry in times of crisis," said Chandler Goule, a lobbyist for the National Farmers Union.

Associated Press

Source: http://hosted2.ap.org/APDEFAULT/f70471f764144b2fab526d39972d37b3/Article_2013-04-16-US-Budget-Food-Aid/id-79df3c4a2f01487ba04a1376fc92ceb9

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Wednesday, April 17, 2013

Velocity Micro Vector Z25


The Velocity Micro Vector Z25 ($999 list) is a midtower PC with all the goods. It comes from a company that knows how to build a very good PC with a great bang for the buck, and it succeeds again with the Vector Z25, which earns the Editor's Choice winning midrange desktop PC. It has the power to quickly complete multimedia tasks (photo and video), while keeping a little in reserve for moderate to hardcore gaming. It's the kind of PC that you would've paid $2,500 for in the old days, and for that type of user it comes highly recommended.

Design and Features
The Vector Z25 comes in a fairly standard looking black steel mid tower chassis, which is a departure from more flashy windowed cases like the one on the Velocity Micro Vector Campus Edition (2012) ($999). This is a system for those who want more performance than flash, though the system's LED-lit cooling fans will give you a small hint of the Vector Z25's performance.

Inside the chassis, you'll find an Intel Core i5-3470 processor, 8GB of memory, a 1TB SATA hard drive with supplementary 32GB mSATA caching SSD, a DVD burner, and a Nvidia GeForce GTX 650 graphics card. The system isn't quite planted in gaming PC territory, but it is more powerful than your run-of-the-mill midrange PC. There's room for one additional hard drive and an optical drive in the chassis, and space for two more memory DIMMs on the motherboard. PCIe expansion is limited to two PCIe X1 slots, since the GeForce GTX 650 fills two physical slots. The 32GB mSATA card fills the motherboard's Mini Card slot. There are three SATA ports free for future internal drives. The system's 500W power supply is sufficient for a mid-level enthusiast card like the GTX 650, but consider a more robust PSU if you want to eventually put in a high-end card like the GTX 680. All in all, this is about as much as you can expect from a midrange system like the Vector Z25.

Outside the chassis, you'll find a very good selection of I/O ports, including four USB 3.0 ports, three USB 2.0 ports, an eSATA port, Ethernet, S/PDIF audio, analog audio, two DVI ports, and a mini-HDMI port. The DVI and mini-HDMI ports are on the graphics card, with the remainder on the motherboard's back panel and on the side of the system. The power button on the right hand side near the bottom of the chassis is somewhat awkward to reach if you have the system on the floor to your right. However, the system is small enough that it may fit on your desk, making it easier to reach the power and reset buttons.

The system comes with no bloatware or trialware installed, save the standard set of Windows 8 apps and the driver software that comes with the GeForce GTX 650 card. This is a boon, as the system comes with a relatively light 1TB hard drive. Sure, there's lots of space for your programs and documents, but at almost $1,000 we're starting to expect 2TB or more. The 32GB mSATA SSD isn't visible to the end user, it's primarily there to speed up repetitive tasks like waking from sleep or reopening recently closed apps.

Performance
Velocity Micro Vector Z25 The Vector Z25 isn't flashy, but performance is where the system really shines. Its Core i5 processor, 8GB of memory, 32GB mSATA drive, and its GeForce GTX 650 graphics card combine to give you robust performance at our benchmark test, including several scores that lead the pack. Thanks to these components, the Vector Z25 easily outperforms midrange systems like the HP Pavilion P7-1520t ($679.99) and the Acer Aspire AME600-UR378 ($899.99). The Vector Z25 leads these two systems at PCMark7 (day to day performance), 3DMark11 (3D gaming), Aliens vs. Predator and Heaven (3D gaming), Handbrake (video encoding), and the Photoshop CS6 test (photo editing). The GTX 650 card helps the Vector Z25 get playable scores on both game tests at the medium quality level. This means that the system is more than adeqate for many games, like 3D browser games or MMORPGs.

The Vector Z25 also handily beats the former midrange Editor's Choice Gateway DX4870-UR11P ($849.99) at all comparable tests aside from CineBench. We wouldn't worry too much over that loss as CineBench measures 3D rendering using the CPU, something that most hobbyists don't do on a day-to-day basis. The Vector Z25 is ready for just about anything a mainstream or enthusiast will throw at it, save possibly hardcore gaming on a large screen at the highest quality settings. For that type of gaming you're probably want to go for a dedicated gaming rig.

If you're the type of user with the old school mindset who really requires a discrete graphics card and powerful processor to do your work, then the Velocity Micro Vector Z25 is the affordable choice. It has the power to do multimedia creation, and has moderate gaming capability, which is something beyond our former EC for midrange desktops, the Gateway DX4870-UR11P. With its mix of performance and future expandability, the Vector Z25 is our Editors' Choice for midrange desktop PCs.

BENCHMARK TEST RESULTS

COMPARISON TABLE
Compare the Velocity Micro Vector Z25 with several other desktops side by side.

More desktop reviews:
??? Velocity Micro Vector Z25
??? Gateway DX4870-UB17
??? iBuypower Revolt R770
??? Acer Aspire AT3-600-UR11
??? Lenovo C540
?? more

Source: http://feedproxy.google.com/~r/ziffdavis/pcmag/~3/Bh18L_8iR4k/0,2817,2417736,00.asp

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